The Top 20 Greatest Video Games of All-Time (in work)
Submitted by eatpork on Tue, 08/28/2007 - 11:02
Tags:
- Super Mario Bros. [NES] (for saving the game industry, creating the most recognized figure in gaming, and setting the standards for 2D and gaming in general)
- Tetris [Multi] (for being universally acclaimed and having a lasting appeal, plus endless popularity)
- Street Fighter II [Multi] (for setting the standards of multiplayer and fighting games)
- Super Mario 64 [N64] (for setting the standards of 3D gaming)
- Pacman [Arcade] (creating the first video game character and for being hailed as the best arcade game of all time)
- The Legend of Zelda: Ocarina of Time [N64] (probably the most critically acclaimed game of all-time, nuff said)
- Final Fantasy VII [PS] (became the poster child for RPGs to come, also made the 3D RPG genre for something a little extra)
- Goldeneye 007 [N64] (took multiplayer to the next level with FPS)
- Pong [Pong] (not the first video game ever created, but certainly made gaming apparent beyond corporate computer geeks)
- Super Metroid [SNES] (took open-ended gaming to it's peak)
- Doom [PC] (not the first FPS, but the first to be recognized, also created great controversy)
- The Legend of Zelda: A Link to the Past [SNES] (along with Super Mario World showed people what gaming can achieve as far as graphics and expansive worlds, and gave great hope for the future)
- Final Fantasy III [SNES] (opened the door for modern and 3D RPGs)
- Space Invaders [Arcade] (the first great arcade game, made gaming universally popular)
- Grand Theft Auto III [PS2] (the only game from the new millennium; it's importance is just being realized as it created the most open ended gaming universe for it's time and has spawned massive influence in it's short lifetime)
- Starcraft [PC] (made the real-time strategy game what is it today, also did much for graphics and PC gaming)
- Super Mario Bros. 3 [NES] (reinvigorated the platformer, and paved the way for the 16-bit era)
- X-Com: UFO Defense (not very popular, but it's influence in graphics, turn based gameplay, and PC gaming is undeniable)
- Sonic the Hedgehog 2 [Sega Genesis] (while Mario was still stuck in the slow, this game was speeding up the process of platformers and is also credited with shaping non-linear gameplay, even though it didn't accomplish it itself)
- Half-Life [PC] (did away with the linear 'level' system that had ruled FPS gaming since its' birth, made an entirely non-linear and expansive gaming experience that's still in use today)
Author Comments:
Couldn't find a gaming category so I chose TV for whatever reason.








Great list. Though I do think consoles are over represented.
have you played Bioshock yet? its fantastic
I've played the demo, waiting for my friend to finish it so I can steal it from him.
Btw, no matter how great it is, it's probably not gonna make the 100 list, it's just too new. Maybe sometime in the future.