what about David Alvarado - Blue (Smith & Selway Remix)?
Heard it for the fist time on James Holdons essential mix in 2002, and I think its a great track!
Sounds amazing. I hope to enjoy it as much as you have. I'll get back to you on what I think. Thanks.
btw, your list and comments show up all mushed together for some reason. Don't know if it's my computer or some other glitch. It doesn't happen on anyone elses so I'm assuming it's coming from your end.
Even if you don't think that videogames could've possibly hit any era past The New Wave you should at least offer later eras up as a voting choice for those who might.
Good, I'm glad you caught the 142 min version. That's the one I have on my list. Though the original is quite good, the 142 min version is definitely an upgrade.
...I guess Duffy scraped together enough finances and help to unveil his second masterwork of the decade...
I like how by printing that you refuse to type "LOL" you ended up typing it. LOL.
...I am afraid that Mr Bolton would go even bigger though...
Holy crap Facade, fuck YES.
I am really happy there is another person who treats videogames as some real kind of art; I've heard it suggested (somewhere or another; I can't remember where) that, after film as the leading 20th century art medium, videogames will be the leading 21st century art medium. I like of like the idea because it can sort of make a digital "art installation" so to speak that canb e viewed more than just in a single location and allows for more ambitiousness.
I sort of like how you are being quite critical of the gigantically young medium. Reminds me of looking at Piero Scaruffi's ratings of 1950s rock albums.
I see you're not too fond of Silent Hill 2, eh? I'm kinda curious if Silent Hill 1 would get anything higher. I believe that both do make great strides for videogames-as-art. The ending-scenes in Silent Hill 2, everything that takes place in the hotel, I find extremely emotionally powerful and artistically made. That said, I think Silent Hill 1 works better on a whole.
I've got a few suggestions though; some games that could be put into an art category.
-Pathologic (by Ice Pick Lodge, PC). One of the first company-produced games made not solely for entertainment but for the same intent as , like, Tarkovsky made movies (I've made the dumb crack "It's like 'Stalker' the videogame' Heheh). But the game is a little bit sloppily made and has an atrocious English translation and can be a bit dauntingly difficult (I find), but it is quite ambitious and a retranslation project is sort of in the works. The makers of the game really like Antonin Artaud, Albert Camus, Nicholai Gogol, and such. So despite its problems, I feel that it is a watershed of possibilities for the future. (Hilariously, this game won a Russian-Game-Award that basically amounts to "Weirdest game of the year").
-Chrono Trigger (by Square, SNES). This is the JRPG that people who hate JRPGs even like. I think it might be worth something. One of the first games with multiple endings where your actions effect later portions of the story. If you play through every single aspect of the game (instead of muscling through it) the characters really seem to grow and develop (at least as much as a videogame allows heh).
- Dance Dance Revolution (by Konami, various systems). Solely because it is a videogame THAT IS EXERCISE. Heh, that's gotta be worth something for extending the "scope" of videogames.
-Siren (by Keiichirō Toyama, PS2) Horror game, More convoluted weird-ass plot than Silent Hill, and also one of the most painfully difficult games I've ever played. Gameplay is very tense mostly because the characters you play often are not able to defend themselves, so they must run, hide, and distract the enemies. One of the most frightening parts has you play as a 6-year-old child, defenseless in a place where everyone is a zombie or slowly becoming one. Has an interesting style, worth a look, I'd say.
-Deus Ex (by Warren Spector, PC). This game is one of the most ambitious I've seen, but oftentimes falls flat on its face. Although everyone else loves the hell out of it, so might want to give it a shot.
-Killer 7 (by Suda51, PS2). I haven't actually played this but I've seen it listed as some kind of art-piece deconstruction-of-videogames thing, so... Maybe? I think it certainly does look very interesting though.
The same sort of thing was told to people who wanted to make film as art. The Lumiere Brothers themselves never thought of their invention as more of a scientific recording tool or a trivial little thing.
Halo is totally not art. To say "well is Halo art?" in this discussion is like going "Well is Michael Bay's Transformers art?" while talking about movies. Have you ever played a game that people actually call art?
Here's a place to start: http://db.tigsource.com/games/facade . Shadow Of The Colossus is another place to look, or the Russian game Pathologic.
Games will totally change from what they are now; videogames are an extremely young medium where not much has been said or done yet and everyone talking about videogame art is really hoping for the future here; consider how things changed between 1905 and 1925; the space between stupid little penny arcade frivolousness to things like The Passion of Joan Of Arc.
I'm afraid there's no set guidelines for my ratings other than my own subjective views. I'd be happy to elaborate my views on certain films if there's something you're interested in hearing my opinion on though. :D
Indeed! It was my first Res album and I still love it to this day. I think he finds their more song-oriented material less impressive. Maybe in comparison to Not Available. But, come on now, very few bands can pull off such an outstanding collection of perverse pop tunes (except maybe Butthole Surfers). So catchy too!
There are many popular video games with strong artistic components. The question about video games isn't whether they are art, but whether they are good art. And I think some games are. I just can't understand why you feel that way with all the games that have come out over the past 20 years. This has been a spectacular decade for video games.
"Is that the "Final Cut" of Brazil you have on here, or is it the original?"
I believe it was the 142 minute cut that’s on the Criterion edition. I believe the original theatrical release had a tacked-on happy ending, a la Blade Runner, which this edition was thankfully lacking. Anyways, AMAZING film.
"btw, Boondock Saints 2 just came out!"
Yes, it seems that the Q-pocalypse is finally upon us.
"Now all we need is both a Michael Bolton and Kenny G album to be released this week...titles could be something like "Nuthin But A Kenny G Thang" and of course, "Lightning Bolt From The Blue Sky Where We Carry On Our Monumental Love That Moves Endless Mountains And Vast Panoramas While Legions Of Horses Run Across Sand Dunes That Feature Brilliant Bonfires Beneath Cliffs And Canyons In The Desert That Dries Our Sunburnt Love, An Autobiographical Musical Ode To My Life By Michael Bolton, Part 1 of 4"..."
I refuse to type “LOL”, but that truly did make me laugh out loud. O my Lord, that may be the greatest album name ever.
I don't really look for art in things like movies or music, but for the sake of argument I believe video games are about as close to art as Scrabble. You can probably count on one hand the number of people who made a game with the intention of creating art. Games are viewed as entertainment and are made with that in mind. This whole "games are art" deal is a bid from gamers to be taken seriously, nothing more.
Even games considered the greatest of all time are considered entertainment; who views Halo as art over something fun? Video games are not art, they are nothing more than highly complex....well, games. Is dodgeball art? Do we have critics evaluate the artistic merits of Monopoly? No! Just because a lot of work is put into something does not make it art. If video games drastically change within the next few years, then sure, they could be. For now, though, gamers just want to be taken seriously, and possibly developers want more appreciation for all the work they put in.
We call video games art at this stage, we might as well hang Candy Land in a museum.
Alright I must admit, I am jumping on the Drupal bandwagon (if there is such a thing). I just have to admit that it is so much better than Joomla (the other CMS heavyweight at the current time).
what about David Alvarado - Blue (Smith & Selway Remix)?
Heard it for the fist time on James Holdons essential mix in 2002, and I think its a great track!
Sounds amazing. I hope to enjoy it as much as you have. I'll get back to you on what I think. Thanks.
btw, your list and comments show up all mushed together for some reason. Don't know if it's my computer or some other glitch. It doesn't happen on anyone elses so I'm assuming it's coming from your end.
You know how I feel about the Coens. Hell, I loved INTOLERABLE CRUELTY. But this... this is shit. No idea what everyone's seeing in it.
Omg how embarrassing!!!!!
Even if you don't think that videogames could've possibly hit any era past The New Wave you should at least offer later eras up as a voting choice for those who might.
What all pictures i can attach to my bedroom wall to make it look good?
flooring
Good, I'm glad you caught the 142 min version. That's the one I have on my list. Though the original is quite good, the 142 min version is definitely an upgrade.
...I guess Duffy scraped together enough finances and help to unveil his second masterwork of the decade...
I like how by printing that you refuse to type "LOL" you ended up typing it. LOL.
...I am afraid that Mr Bolton would go even bigger though...
Holy crap Facade, fuck YES.
I am really happy there is another person who treats videogames as some real kind of art; I've heard it suggested (somewhere or another; I can't remember where) that, after film as the leading 20th century art medium, videogames will be the leading 21st century art medium. I like of like the idea because it can sort of make a digital "art installation" so to speak that canb e viewed more than just in a single location and allows for more ambitiousness.
I sort of like how you are being quite critical of the gigantically young medium. Reminds me of looking at Piero Scaruffi's ratings of 1950s rock albums.
I see you're not too fond of Silent Hill 2, eh? I'm kinda curious if Silent Hill 1 would get anything higher. I believe that both do make great strides for videogames-as-art. The ending-scenes in Silent Hill 2, everything that takes place in the hotel, I find extremely emotionally powerful and artistically made. That said, I think Silent Hill 1 works better on a whole.
I've got a few suggestions though; some games that could be put into an art category.
-Pathologic (by Ice Pick Lodge, PC). One of the first company-produced games made not solely for entertainment but for the same intent as , like, Tarkovsky made movies (I've made the dumb crack "It's like 'Stalker' the videogame' Heheh). But the game is a little bit sloppily made and has an atrocious English translation and can be a bit dauntingly difficult (I find), but it is quite ambitious and a retranslation project is sort of in the works. The makers of the game really like Antonin Artaud, Albert Camus, Nicholai Gogol, and such. So despite its problems, I feel that it is a watershed of possibilities for the future. (Hilariously, this game won a Russian-Game-Award that basically amounts to "Weirdest game of the year").
-Chrono Trigger (by Square, SNES). This is the JRPG that people who hate JRPGs even like. I think it might be worth something. One of the first games with multiple endings where your actions effect later portions of the story. If you play through every single aspect of the game (instead of muscling through it) the characters really seem to grow and develop (at least as much as a videogame allows heh).
- Dance Dance Revolution (by Konami, various systems). Solely because it is a videogame THAT IS EXERCISE. Heh, that's gotta be worth something for extending the "scope" of videogames.
-Siren (by Keiichirō Toyama, PS2) Horror game, More convoluted weird-ass plot than Silent Hill, and also one of the most painfully difficult games I've ever played. Gameplay is very tense mostly because the characters you play often are not able to defend themselves, so they must run, hide, and distract the enemies. One of the most frightening parts has you play as a 6-year-old child, defenseless in a place where everyone is a zombie or slowly becoming one. Has an interesting style, worth a look, I'd say.
-Deus Ex (by Warren Spector, PC). This game is one of the most ambitious I've seen, but oftentimes falls flat on its face. Although everyone else loves the hell out of it, so might want to give it a shot.
-Killer 7 (by Suda51, PS2). I haven't actually played this but I've seen it listed as some kind of art-piece deconstruction-of-videogames thing, so... Maybe? I think it certainly does look very interesting though.
I'm rambling , though, great list!
The same sort of thing was told to people who wanted to make film as art. The Lumiere Brothers themselves never thought of their invention as more of a scientific recording tool or a trivial little thing.
Halo is totally not art. To say "well is Halo art?" in this discussion is like going "Well is Michael Bay's Transformers art?" while talking about movies. Have you ever played a game that people actually call art?
Here's a place to start: http://db.tigsource.com/games/facade . Shadow Of The Colossus is another place to look, or the Russian game Pathologic.
Games will totally change from what they are now; videogames are an extremely young medium where not much has been said or done yet and everyone talking about videogame art is really hoping for the future here; consider how things changed between 1905 and 1925; the space between stupid little penny arcade frivolousness to things like The Passion of Joan Of Arc.
So you just wait, I guess.
I'm afraid there's no set guidelines for my ratings other than my own subjective views. I'd be happy to elaborate my views on certain films if there's something you're interested in hearing my opinion on though. :D
haha, i forgot about that. DIG WHILE YOUR SHOVEL IS SHARP!
Thanks for the review. Now let me get back to digging!
Indeed! It was my first Res album and I still love it to this day. I think he finds their more song-oriented material less impressive. Maybe in comparison to Not Available. But, come on now, very few bands can pull off such an outstanding collection of perverse pop tunes (except maybe Butthole Surfers). So catchy too!
There are many popular video games with strong artistic components. The question about video games isn't whether they are art, but whether they are good art. And I think some games are. I just can't understand why you feel that way with all the games that have come out over the past 20 years. This has been a spectacular decade for video games.
"Is that the "Final Cut" of Brazil you have on here, or is it the original?"
I believe it was the 142 minute cut that’s on the Criterion edition. I believe the original theatrical release had a tacked-on happy ending, a la Blade Runner, which this edition was thankfully lacking. Anyways, AMAZING film.
"btw, Boondock Saints 2 just came out!"
Yes, it seems that the Q-pocalypse is finally upon us.
"Now all we need is both a Michael Bolton and Kenny G album to be released this week...titles could be something like "Nuthin But A Kenny G Thang" and of course, "Lightning Bolt From The Blue Sky Where We Carry On Our Monumental Love That Moves Endless Mountains And Vast Panoramas While Legions Of Horses Run Across Sand Dunes That Feature Brilliant Bonfires Beneath Cliffs And Canyons In The Desert That Dries Our Sunburnt Love, An Autobiographical Musical Ode To My Life By Michael Bolton, Part 1 of 4"..."
I refuse to type “LOL”, but that truly did make me laugh out loud. O my Lord, that may be the greatest album name ever.
I did. And wow. That is....very unexpected.
http://www.museumofplay.org/NTHoF/
Their inductees for this year: http://www.museumofplay.org/about_us/files/nthof_winners_09.pdf
And in fact: http://www.museumofplay.org/nthof/toys/index.php?toy=candy_land
(P.S. You probably meant an art museum, but I was just amused that you made that comment since I just heard about this place the other day.)
I don't really look for art in things like movies or music, but for the sake of argument I believe video games are about as close to art as Scrabble. You can probably count on one hand the number of people who made a game with the intention of creating art. Games are viewed as entertainment and are made with that in mind. This whole "games are art" deal is a bid from gamers to be taken seriously, nothing more.
Even games considered the greatest of all time are considered entertainment; who views Halo as art over something fun? Video games are not art, they are nothing more than highly complex....well, games. Is dodgeball art? Do we have critics evaluate the artistic merits of Monopoly? No! Just because a lot of work is put into something does not make it art. If video games drastically change within the next few years, then sure, they could be. For now, though, gamers just want to be taken seriously, and possibly developers want more appreciation for all the work they put in.
We call video games art at this stage, we might as well hang Candy Land in a museum.
I think you should rank them by preference instead of chronologically.
,,
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thanks for sharing:
Finland Holidays Short breaks and holidays to Finland.
Alright I must admit, I am jumping on the Drupal bandwagon (if there is such a thing). I just have to admit that it is so much better than Joomla (the other CMS heavyweight at the current time).
Vagina tightening
... reasons for why this or that movie is better or worse ... ?
Have you heard Duck Stab by the Residents? I'm baffled that Scaruffi gives it a 6. It's awesome.